Showing posts with label props. Show all posts
Showing posts with label props. Show all posts

Friday, August 6, 2010

Rethink reflections...



Forgot to take reflections off! Looks kinda kooky...

Tuesday, June 29, 2010

Cheap expensiveness

Ok, the title doesn't make any sense. But basically I've got the wallet dynamics down and ready to go...ish.

I'd better do that shot myself, just in case something goes wrong.



Whatcha think? Just a dummy texture on the photo until we have something else to go with.

Wednesday, June 23, 2010

Barber Dwyer



One last prop for today. Well... 2, really. Some barbed wire, available in 2 lengths! The shadow is retarded, but hopefully it won't be noticeable when we use it.

Tuesday, June 22, 2010

Completely stumped

Another short prop post. This time it's a dead tree. And no external maps for this one, no sirree, this is all procedural texturing. (That means it's faster to render and a smaller file size!)

I thought it would be funny to blow a hole in it too.

Dead tree...

Brick wall prop

I did this at home on ye olde maya 2009. It should go into 2010 with no worries. Procedural texture with a targa bump.

Brick wall.

Orange's Family Photo


Hey guys, tell me what you think.

Sunday, June 20, 2010

Modelling to be done

We're a little behind on this modelling thing so far. We need props. This is just a list of the first things that come to my mind. Feel free to add or edit! We only really need one of each of these props. They will be so dispersed across the landscape, we can just duplicate and spin them around.

Each prop must be a stand alone object. Character props will need locators for constraining for animation.

Environment:
-Rocks
-Broken fences
-Tree stumps
-Barbed wire
-Half brick wall
-Corpsified hand

Animated:
-Bouncing helmet
-Closed wallet
-Open wallet
-Dynamic wallet
-Photo (texture & rig)
-Guns (need to be textured and finished)
-Legs (Yikes! Totally forgot about these!)

All the above needs to be modelled, textured and rigged asap! I'll be starting with the legs today.

Wednesday, April 21, 2010

Had a little time to slap down some colour...


Your thoughts on the stages of colour through the film?? Just did a quick colour layout before bed. God damn im tired!

Tuesday, March 2, 2010

Quickly, before my bed eats my soul.


A quick one before bed. Trying to rationalise why there's 2 rabbits fighting alone. It made sense to me that there may be a guard tower. It also made sense that it should look like a rabbit.

... I mean, how many human guard posts are shaped like the freakin' Easter Island Heads? Really? More sketches to come soon.