Saturday, June 12, 2010

Environment Start

Early beginnings of our environment, never did a custom bump map so I tested it out and it seems ok. Needs SHITLOADS of more details, props and textures but I see it slowly coming together.

Saturday, June 5, 2010

Rough Test of Sky for Next Previz


Ok, trying to tie up the loose ends and get a start on everything. This time its the sky. Ive got the TIFF files with different layers of clouds on them. Im sure after we put them in after effects they will need to be scaled down, but in general I can only get an idea after we shove it behind the characters (aka: previz). So ill bring in the TIFF files and add them to the Crosshares folder.

Its POOP, but at least its a start!! There will be so much improvement to come!!

Also the original TIFF files are 4096x2304 so we have breathing room.

Thursday, June 3, 2010

Mudbox is a go go

RE-Blended

SO! Here's the fixed re-modelled, re-UV'd, re-blended Orange and his 53 cousins. Ho-ly shit.

Wednesday, June 2, 2010

Possible Title Shot

Shot 10 - Gross Close up


Rough speed paint so we get a bit more meat into the next previz. The current aspect ratio is 2048x1152. Twice the size of our film's. This shall test if I need to go up any further. Next is sky which will be 4096x2304 so we enough playing room with it when we shove it in.