Thursday, April 8, 2010

Orange progress without ears




So here's where I'm at.

These images show the left half as a single smooth proxy of the right half, which is the modeled resolution. In a nutshell, that means we'll be rigging and texturing with the right, rendering with the left.

I haven't invented a tongue yet, and the ears are the only thing left to figure out.

This look good so far?

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