Sunday, June 20, 2010

Modelling to be done

We're a little behind on this modelling thing so far. We need props. This is just a list of the first things that come to my mind. Feel free to add or edit! We only really need one of each of these props. They will be so dispersed across the landscape, we can just duplicate and spin them around.

Each prop must be a stand alone object. Character props will need locators for constraining for animation.

Environment:
-Rocks
-Broken fences
-Tree stumps
-Barbed wire
-Half brick wall
-Corpsified hand

Animated:
-Bouncing helmet
-Closed wallet
-Open wallet
-Dynamic wallet
-Photo (texture & rig)
-Guns (need to be textured and finished)
-Legs (Yikes! Totally forgot about these!)

All the above needs to be modelled, textured and rigged asap! I'll be starting with the legs today.

3 comments:

  1. ACK!! I just checked our schedule... we're about 8 weeks behind on environment and props modelling!

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  2. Oh shit!, I can be in today man, but ill be in tommoz in the morning. Im workin on getting maya 2010 so I'm not jumping back and forth from work and uni all the time.

    Ive modelled the rocks, broken fence and some other stuff. You can just export that out I guess. Ive started on the barb wire as well. Its all on one of the computers somewhere

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  3. That far behind??? @_@ Gah!
    No, Im sorry guys. I will see you two next week sometime though.

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